Welcome to CombatCards.com
Warhammer Combat Cards is a digital card game made by Well Played Games in conjunction with Games Workshop. Read on for an overview of the game, or click here for our detailed ‘how to play’ game guide. We also have our weekly developer blog on the making of the game, and a look at the classic, paper Combat Cards from Games Workshop.
Latest News
Developer Update: Introducing Supreme Commander Be’lakor
The Dark Master has arrived and closes the year as our last Warlord of 2025. It is fitting to have the first of the Daemon Princes as our final send off, and what a send off he will be! We have been spoiled for Chaos Supreme commanders, one for each Chaos god, one for...
Patch Notes 41.1
Greetings, Commanders, This update brings major preparations for the arrival of a certain new Supreme Commander, along with key fixes, visual improvements, and festive seasonal updates. Something powerful has been stirring behind the scenes… and the battlefield will...
Developer Update:Â Introducing Tank Commander Ackerman
Greeting Citizens! The latest Combat Card arrives to the rumbling of armoured treads just in time for Tanksgiving. An imposing card in its own right, as is to be expected from the Astra Militarum’s armoured division, Ackerman introduces a new Warlord archetype with...
Patch Notes 41.0
Greetings, Commanders, Update 41.0 rolls out key fixes, UI improvements, and new tech that prepares Warhammer Combat Cards for upcoming features. This patch clears away several visual bugs, corrects campaign and mode UI issues, and builds the foundations for both Tank...
Combat Cards
Each card is based on a character from Games Workshop’s Warhammer 40,000, and includes stats which reflect how that miniature plays in the tabletop game.Â
The more powerful a card, the more points it costs to include in your deck.
As you upgrade cards you increase their Wounds, and their ranged, melee and psychic attack stats.Â
Upgrade them enough and you unlock the card’s ‘trait’, adding more depth to the combat with special powers, like Distract, Furious Charge and Fear.
Factions
Build decks from every Warhammer 40,000 army, grouped into eight factions:
Space Marines
Superhuman defenders of the Imperium, Space Marines are tough, powerful cards with a balance of all attack types, and include warriors from all the major Chapters!
Aeldari
This faction includes the subtle Craftworlders, the murderous Drukhari, the enigmatic Harlequins and the resurgent Ynnari, making Aeldari decks enormously varied.
T'au
Fight for the glory of the Greater Good with mighty battlesuits supported by warriors and hordes of drones. T’au Warlords specialise in a final, attack to sweep aside weakened opponents.
Orks
Including Orks from every clan, their decks are brutal but cunning (or is that cunning but brutal?) and sweep opponents aside with overwhelming damage and a mass of Boyz.
Tyranids
Including Hive Fleets and Genestealer Cults, Tyranid decks are hugely adaptable, and can be built to dominate each attack type. Their Warlords grow more dangerous as the battle continues.
Chaos
With Chaos Space Marines fighting alongside Chaos Daemons, these decks are hard hitting. Chaos players understand when to deploy their Warlord and who to sacrifice to secure victory.
Necrons
With relentless warriors backed up by powerful war machines and the mighty C’Tan, Necrons are the toughest faction and achieve victory by out-surviving their opponents.
Servants of the Emperor
The most varied faction, Servants of the Emperor include Astra Militarum, Assassins, Adeptus Mechanicus, Adeptus Custodes, Inquisitors, Adepta Sororitas, Rogue Traders and more.


